GameFeel Week 2
Note
I spent a lot of time trying to get anything to work with the physics of the template and had to drop the moving platform that I was working on, since the player would just keep bugging through the floor or not be able to move at all.
Level Design
- Created an entirely new level that gets progressively more difficult and includes:
- Jump challenges
- Enemies with paths (feature was already in template)
- Secret areas and other routes
- Background decor
- urple bunny
- Added a platform that drops a second after touching it
- Added a platform you can jump through from under it
- Added another background layer for cave walls
- Partially added a moving platform (the player just can't really stand on it)
Changes to movement and camera (Week 1)
- Increased movement speed
- Increased falling speed
- Lowered minimum jump height
- Added more look ahead space
Comments
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where is the dono button?